[Bug 36019] New: Heroes of Might & Magic 2: the screen before a battle turns black for a while
by wine-bugs@winehq.org 21 Oct '16
by wine-bugs@winehq.org 21 Oct '16
21 Oct '16
1
9
[Bug 41588] New: The native implementation of OLEAUT32.DLL cannot be used with Wine' s RPCt4.DLL. Remove OLEAUT32.DLL and try again.
by wine-bugs@winehq.org 21 Oct '16
by wine-bugs@winehq.org 21 Oct '16
21 Oct '16
1
2
[Bug 36840] New: Tron 2.0 Demo crashes with "Out of memory" error
by wine-bugs@winehq.org 21 Oct '16
by wine-bugs@winehq.org 21 Oct '16
21 Oct '16
1
4
[Bug 6955] Multiple games need software vertex blending implementation ( NOLF2, Divinity 2, Dark Age of Camelot, Warhammer Online, PSU:AOTI)
by wine-bugs@winehq.org 21 Oct '16
by wine-bugs@winehq.org 21 Oct '16
21 Oct '16
1
0
21 Oct '16
1
2
[Bug 7585] Thief: the dark project hangs on 'esc' keypress in game if X in 24bpp mode
by wine-bugs@winehq.org 20 Oct '16
by wine-bugs@winehq.org 20 Oct '16
20 Oct '16
1
0
[Bug 5402] Multiple MFC-based apps crash during non-modal child dialog control creation with active window being zero (Canon PhotoStitch 3.1.13, Flexible Renamer v8.4)
by wine-bugs@winehq.org 19 Oct '16
by wine-bugs@winehq.org 19 Oct '16
19 Oct '16
1
0
[Bug 40579] New: MaLiveBox - Append during initial test, not retrieving connection details
by wine-bugs@winehq.org 19 Oct '16
by wine-bugs@winehq.org 19 Oct '16
19 Oct '16
1
4
1
4