[Bug 33807] New: Objects disappear at certain camera angles in Ground Control
by wine-bugs@winehq.org 13 Feb '23
by wine-bugs@winehq.org 13 Feb '23
13 Feb '23
2
14
13 Feb '23
1
8
[Bug 50469] New: The Void crashes with builtin d3dx9_36 (needs D3DXDisassembleShader implementation)
by WineHQ Bugzilla 12 Feb '23
by WineHQ Bugzilla 12 Feb '23
12 Feb '23
1
5
[Bug 38905] New: In dlls/mshtml/tests, "make test" failed when some Chinese fonts are used
by wine-bugs@winehq.org 08 Feb '23
by wine-bugs@winehq.org 08 Feb '23
08 Feb '23
2
3
[Bug 53225] New: gameux:gamestatistics has a rare pair of failures on Windows 8
by WineHQ Bugzilla 08 Feb '23
by WineHQ Bugzilla 08 Feb '23
08 Feb '23
1
2
[Bug 53239] New: dpnet:client - test_enum_hosts() and test_enum_hosts_peer() fail randomly on Windows
by WineHQ Bugzilla 08 Feb '23
by WineHQ Bugzilla 08 Feb '23
08 Feb '23
1
3
[Bug 38673] New: valgrind shows uninitialized memory in dlls/kernel32/sync.c:ConnectNamedPipe()
by wine-bugs@winehq.org 06 Feb '23
by wine-bugs@winehq.org 06 Feb '23
06 Feb '23
2
3
05 Feb '23
1
6
2
7
[Bug 50596] New: Sacred 2 crashes with D3DXCompileShader (d3dx9_36 builtin)
by WineHQ Bugzilla 05 Feb '23
by WineHQ Bugzilla 05 Feb '23
05 Feb '23
1
3