[Bug 50391] New: Hitman: Absolution player head model rendered with artifacts with Vulkan renderer
by WineHQ Bugzilla 09 Dec '23
by WineHQ Bugzilla 09 Dec '23
09 Dec '23
1
2
[Bug 55676] New: Steelrising requires d3d12_device_CreateCommittedResource1() implementation
by WineHQ Bugzilla 09 Dec '23
by WineHQ Bugzilla 09 Dec '23
09 Dec '23
1
2
[Bug 50334] New: vkd3d from git fails to run bison libs/vkd3d-shader/preproc.tab.h
by WineHQ Bugzilla 09 Dec '23
by WineHQ Bugzilla 09 Dec '23
09 Dec '23
1
5
[Bug 46291] New: Blizzard update WoW to use DX12 and Multithread.
by wine-bugs@winehq.org 09 Dec '23
by wine-bugs@winehq.org 09 Dec '23
09 Dec '23
2
26
[Bug 47269] New: World of Warcraft / D3D12 / Unplayable with RADV
by wine-bugs@winehq.org 09 Dec '23
by wine-bugs@winehq.org 09 Dec '23
09 Dec '23
2
13
[Bug 52915] New: Build vkd3d-git is broken (configure: error: libvulkan and libMoltenVK not found.)
by WineHQ Bugzilla 09 Dec '23
by WineHQ Bugzilla 09 Dec '23
09 Dec '23
1
8
1
2
[Bug 46551] New: Vkd3d GPU VA allocator never reclaims allocated GPU VA ranges
by wine-bugs@winehq.org 09 Dec '23
by wine-bugs@winehq.org 09 Dec '23
09 Dec '23
2
3
[Bug 46184] New: dx12 to vkd3d crashes wow, with a screen full of fixme
by wine-bugs@winehq.org 09 Dec '23
by wine-bugs@winehq.org 09 Dec '23
09 Dec '23
2
11
[Bug 52723] New: error: ‘for’ loop initial declarations are only allowed in C99 mode (wine-7.4)
by WineHQ Bugzilla 09 Dec '23
by WineHQ Bugzilla 09 Dec '23
09 Dec '23
1
13