17 Aug
2016
17 Aug
'16
7 a.m.
https://bugs.winehq.org/show_bug.cgi?id=39180 --- Comment #10 from Kimmo Myllyvirta <kimmo.myllyvirta(a)gmail.com> --- (In reply to Jonathan Strander from comment #8)
Created attachment 55372 [details] Wine 1.9.16 Crash Log
Since the game never actually starts (just crashes) you don't get anything new from adding +d3d11
Could you try the hack from bug #39885 ? There's no patch, but just open dlls/ntdll/virtual.c, and change this; #define VIRTUAL_HEAP_SIZE (sizeof(void*)*1024*1024) to eg. this; #define VIRTUAL_HEAP_SIZE (sizeof(void*)*1024*1024*2) compile, and try to run the game again. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.