http://bugs.winehq.org/show_bug.cgi?id=15737 --- Comment #37 from Philip J. Fry <dabljuh(a)dabserver.dyndns.org> 2009-10-12 04:29:35 --- (In reply to comment #33)
(In reply to comment #32)
(In reply to comment #31) Ok. Never mind. I should have used WINEDEBUG first. For some reason, the .dlls in the bin/ folder weren't loaded. Copying them all to windows/system32 fixed everything and the game works like a charm, albeit slow.
Can't confirm it. Even after copying the dlls from the /bin/ directory the game did not start untill i removed the ccp folder in application data.
Did you mean the subdirectories also?
Yes, the microsoft_something has some dlls in it that I copied too. Although, it may be that I had an entirely different problem that manifested similiarly. I ran wine with WINEDEBUG=warn+all and it warned me about several unfound dlls the exact lines before the crash so I copied those into the windows/system32 folder (and made sure in winecfg that they were native,builtin) after EVE complained when I tried to at first copy the bin/microsoft_one/files.dll into the eve/bin/ folder. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.