19 Dec
2016
19 Dec
'16
5:03 p.m.
https://bugs.winehq.org/show_bug.cgi?id=30639 --- Comment #41 from Erich E. Hoover <erich.e.hoover(a)wine-staging.com> --- (In reply to Alexander E. Patrakov from comment #38)
... The real problem is that some unknown problem (locking?) prevents the audio resampler from using more than 3% of the core in some games. We need to diagnose that problem.
I have a save from one of the Fallout 3 DLCs that I keep around because it perfectly reproduces this problem. Do you have any idea what lock might be responsible? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.