http://bugs.winehq.org/show_bug.cgi?id=11495 --- Comment #21 from Tomasz Czapiewski <xeros(a)irc.pl> 2008-05-04 16:42:46 --- With Wine 0.9.60 it looks like with 0.9.59 and 0.9.58 - crashes on anything but fbo and glsl enabled and I experience rendering corruption in these working registry settings. With Wine 0.9.61 something changed - the game doesn't crash with backbuffer and fbo, with or without glsl, even pixel and vertex buffers disabled/enabled, opengl/gdi. Game crashes here only with pbuffer. But in any case the game looks as in screenshots posted sometime ago - nothing on screen from in-game screen (menu works without problems). Maybe not nothing but only background color, nothing else. @Diego, try Wine 0.9.61 and post yours results. Test configuration: ATI Radeon 9600 Pro (RV350) on Kubuntu Hardy Heron (8.04) + AMD/ATI FGLRX 8.4 (8.476 - OpenGL version string: 1.4 (2.1.7415 Release)), X.Org X Server 1.4.0.90 (2:1.4.1~git20080131-1ubuntu9). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.