15 Jan
2013
15 Jan
'13
12:08 p.m.
http://bugs.winehq.org/show_bug.cgi?id=31918 --- Comment #14 from Dyrver E <dyrver.eriksson(a)gmail.com> 2013-01-15 06:08:17 CST --- Isn't a float value of 32 a little much for pixel shader 1x cap? I'd expect it to have a maximum of 8 or 16 at most. Not a programmer so I'm not sure. Enlight me if I understand this correctly, please. :) Anyways thanks for the patch I'll try some different values see what happens. Value between -1.0 and 0.0 is Pixel shader off as well, right? hmm. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.