https://bugs.winehq.org/show_bug.cgi?id=48429 Bug ID: 48429 Summary: Unity3D , UnrealEngine : rotated screen resolution isn't detected Product: Wine Version: 5.0-rc3 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: dwmapi Assignee: wine-bugs(a)winehq.org Reporter: sorel.johann(a)yandex.com Distribution: --- System : Manjaro, xfce Hardware : geforce gtx-970 with proprietary driver Likely on all distribution and wine versions. When running any Unity or Unreal Engine game in directx 9 or 11 with a rotated screen the resolution availables at startup are indicated as if the screen was in landscape mode instead of portrait. As a result the rendering is cropped at the center of the screen. Using lutris I have try different other wine versions and configurations (virtual desktop, dxvk, ...) without success. The only related message I could find in bugzilla or the forum is : https://forum.winehq.org/viewtopic.php?t=30103 Not sure if this is a bug or an enhancement. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.