https://bugs.winehq.org/show_bug.cgi?id=38048 --- Comment #18 from Sergey Isakov <isakov-sl(a)bk.ru> --- (In reply to Ruslan Kabatsayev from comment #17)
(In reply to Sergey Isakov from comment #16)
I think this is not errors in the documentation. This is undefined texture if src < dst.
If documentation doesn't reflect actual behavior, it's an error in documentation. Since the applications rely on it, it's unlikely to be fixed even if considered a bug in Windows' D3D implementation.
You seems not hear me. It is not a bug in documentation. It is not a bug in Windows D3D. It is undefined textures as dst will not completely filled if src_level is not enough for dst. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.