https://bugs.winehq.org/show_bug.cgi?id=40792 Bug ID: 40792 Summary: Multiple 64-bit Unreal Engine 4 games crash at start (Direct3DDevice->CheckFeatureSupport(D3D11_FEATURE_THR EADING,&ThreadingSupport,sizeof(ThreadingSupport)) failed) Product: Wine Version: 1.9.12 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: fjfrackiewicz(a)gmail.com Distribution: --- I am currently testing two 64-bit games that use Unreal Engine 4 in Wine 1.9.12: The Solus Project and The Flame in the Flood. Both of these games are 64-bit only so 32-bit tests will not apply to these games. Both are being ran in clean 64-bit prefixed set in Windows 7. When these games crash they do not leave any backtraces. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.