http://bugs.winehq.org/show_bug.cgi?id=13335 BlackStar <BurnSpamAddress(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |BurnSpamAddress(a)gmail.com --- Comment #69 from BlackStar <BurnSpamAddress(a)gmail.com> 2008-07-23 14:36:16 --- I've encountered the exact same libGL error with OpenGL programs outside Wine: libGL error: drmGetMagic failed libGL error: reverting to (slow) indirect rendering This is definitely an fglrx bug, and seems linked to opening more than one display connection. I can easily reproduce the bug with code like this: dpy = XOpenDisplay(); visual = glXChooseVisual(dpy); XCloseDisplay(dpy); ... dpy2 = XOpenDisplay(); ctx = glXCreateContext(dpy2, visual); /* fglrx reverts to indirect rendering */ I've tested the above code with fglrx versions up to 8.5, and it reproduces the bug 100% of the times. If you do not close the first display connection the bug still occurs, albeit not always. Several applications seem affected by this, including VLC Media Player. It might be worth it to check whether Wine uses multiple display connections. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.