http://bugs.winehq.org/show_bug.cgi?id=12134 Summary: The Settlers Heritage of Kings: Occlusion setting regression Product: Wine Version: CVS/GIT Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: divan.burger(a)gmail.com CC: thunderbird2k(a)gmx.net Created an attachment (id=11529) --> (http://bugs.winehq.org/attachment.cgi?id=11529) Small section of the differences in output between GIT and 0.9.57 - using WINEDEBUG=trace+d3d_caps In the game it is suppose to show units behind buildings as a solid colour when occlusion is enabled in the options but instead it shows the whole map (not including UI, Health Bars etc) as that colour. I did a regression test and found the following patch : wined3d: Move depth/stencil verification to CheckDepthStencilCapability I looked through the logs and found failed checks - see attached. I am guessing it is the function : CheckDepthStencilCapability() : reporting incorrect information but I'm unsure. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.