http://bugs.winehq.org/show_bug.cgi?id=58575 --- Comment #6 from Zak <user.pecheniok@gmail.com> --- (In reply to Zak from comment #5)
After upgrading wine to 10.20, the game now renders a black screen when entering the hub with
01a8:err:d3d:wined3d_debug_callback 081D3448: "GL_INVALID_OPERATION in glBindBuffer(non-gen name)". 01a8:err:d3d:wined3d_debug_callback 081D3448: "GL_INVALID_OPERATION in glBindBuffer(non-gen name)". 01a8:err:d3d:wined3d_debug_callback 081D3448: "GL_INVALID_OPERATION in glBufferData(immutable)". 01a8:err:d3d:wined3d_debug_callback 081D3448: "GL_INVALID_OPERATION in glBufferData(no buffer bound)". 01a8:err:d3d:wined3d_debug_callback 081D3448: "GL_INVALID_OPERATION in glUniform1(uniform \"ffp_projection_matrix\"@1 is matrix)".
but I suspect the bug appeared with 10.18, which introduced Vulkan memory mapping for OpenGL. Will need to retest to make sure.
Tested on 10.18 and 11 rc 1. Both render a black screen. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.