http://bugs.winehq.org/show_bug.cgi?id=26233 Andrew Eikum <aeikum(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |aeikum(a)codeweavers.com --- Comment #2 from Andrew Eikum <aeikum(a)codeweavers.com> 2011-02-25 10:24:08 CST --- Running against current master, I don't get audio in the logo movie, and then the game just crashes on a NULL pointer access. I tried the 'winetricks-alpha d3dx9_36 d3dx11_43' workaround mentioned in Bug 26205 (among several other things, including 'winetricks-alpha dragonage2_demo' and manually installing and overriding d3dx DLLs), but no change. So, ignoring the crash, I found that a WINEDEBUG=+mmdevapi,+winmm,+dsalsa,+dsound,+alsa turned up absolutely nothing; no calls. A +relay log tells me that winmm is loaded, but no functions are called from it. I suspect this game just doesn't like my setup. Wonder about the validity of my results above. Can someone who can get past the intro cutscene give a -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.