27 Feb
2015
27 Feb
'15
7:09 p.m.
https://bugs.winehq.org/show_bug.cgi?id=34052 --- Comment #43 from Matteo Bruni <matteo.mystral(a)gmail.com> --- (In reply to Stefan Dösinger from comment #42)
Created attachment 50908 [details] wined3d: Reorder shader constants.
If you have two GPUs please test this patch with both of them. There's a risk that this patch fixes Nvidia GPUs and breaks others.
Indeed it does break rendering on Evergreen with Mesa :/ Specifically some wooden planks / wheels / boxes flicker with changing colors. The patch seems to workaround the bug on Nvidia as expected. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.