http://bugs.winehq.org/show_bug.cgi?id=11628 GyB <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69(a)gmail.com --- Comment #6 from GyB <gyebro69(a)gmail.com> 2011-02-20 14:05:54 CST --- The issue is still present in Wine-1.3.14: sound (music) is severely distorted on the character selection screen and in the tavern (your starting location). After leaving the tavern and getting outside the music is playing correctly. If I re-enter the tavern the music is garbled again. In-game music is Ogg Vorbis encoded, some of the music files are encoded @44,1 kHz, while others @48 kHz. Fedora 14 Kernel 2.6.37 On-board nVidia Corporation MCP61 High Definition Audio (rev a2) [snd-hda-intel kernel module] No Pulseaudio here The resampler patchset in bug #14717 fixed the audio issue for me (music is playing correctly both inside and outside). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.