2 Mar
2018
2 Mar
'18
3:20 p.m.
https://bugs.winehq.org/show_bug.cgi?id=31260 --- Comment #33 from Urbez <urbez_santana(a)enginyeriainformatica.cat> --- Hehehe, sorry. Thanks for the reply. I understand that the problem is in another location, and work in process_vertices_strided only is a workarround, this not solves the real problem, i focus now in the D3DTBLEND_MODULATE and TEXTUREMAPBLEND, and follow the use of light information and textures in the game. :) :) :) :) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.