http://bugs.winehq.org/show_bug.cgi?id=9686 Summary: Zork: Nemesis and Zork: Grand Inquisitor seem to have applied incremental filter over static parts of screen image Product: Wine Version: 0.9.45. Platform: PC URL: http://appdb.winehq.org/appview.php?iVersionId=6034 OS/Version: Linux Status: UNCONFIRMED Severity: enhancement Priority: P2 Component: wine-opengl AssignedTo: wine-bugs(a)winehq.org ReportedBy: vit.hrachovy(a)sandbox.cz Created an attachment (id=8106) --> (http://bugs.winehq.org/attachment.cgi?id=8106) Screen after few seconds of rendering Hello using the following Direct3D options, I've finally managed to run Zorks: DirectDrawRenderer=opengl RenderTargetLockMode=readdraw However, the screen render still is not 100%, it looks like there is some sort of incremental filter for static parts of picture. See the attached pictures for more info, see the link below for demo installer and Installation HOWTO. Demo download and Howto install: http://wood.sandbox.cz/zork-grand-inquisitor/ Regards Vit -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.