5 Jun
2016
5 Jun
'16
7:27 p.m.
https://bugs.winehq.org/show_bug.cgi?id=39911 --- Comment #8 from Michael Stefaniuc <mstefani(a)redhat.com> --- Henri, is it worth backporting this patch to Stable? It depends on commit e3e5dcd2cd548bed34cc193383da96c1898fee2c Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Mar 2 19:24:13 2016 +0100 wined3d: Use a single allocation for texture sub-resource objects. which has a huge dependency list. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.