https://bugs.winehq.org/show_bug.cgi?id=43440 --- Comment #6 from BieHDC <byi5000(a)gmail.com> --- Created attachment 59404 --> https://bugs.winehq.org/attachment.cgi?id=59404 Stub for cuD3D10CtxCreate Followup on this: https://dev.wine-staging.com/patches/201/ I have read you accepted my patch, thanks ;) Michael noted that the game is now crashing if you have Bokeh and/or GPU water simulation due to missing cuD3D10CtxCreate. I first tried to copy the D3D9 behaviour which was unsuccessful, but letting it return pcuGLCtxCreate() (see attachment) fixes the crash. GPU water is not successfully simulated, but at least we have a stub and no crashes :) Needs testing, works for Just Cause 2 PS: this hint "otherwise we could use cuGLGetDevices" got me to the solution -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.