22 May
2017
22 May
'17
8:11 a.m.
https://bugs.winehq.org/show_bug.cgi?id=41283 --- Comment #13 from Wyrex <wyrex(a)openmailbox.org> --- I finally found a way to work around this. These two must be set and corruption goes away in Direct3D fullscreen: MESA_GL_VERSION_OVERRIDE=3.0 MESA_GLSL_VERSION_OVERRIDE=320 Setting higher GL version causes black screen and "Mesa: User error: GL_INVALID_ENUM in glGetString(GL_EXTENSIONS)". Higher GLSL version causes corruption. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.