http://bugs.winehq.org/show_bug.cgi?id=8933 --- Comment #10 from Austin English <austinenglish(a)gmail.com> 2010-06-13 04:19:00 --- I get this in 1.2-rc3: fixme:d3d7:IDirect3DDeviceImpl_3_SetLightState D3DLIGHTSTATE_MATERIAL called with NULL material !!! fixme:d3d:state_mipmaplodbias Render state WINED3DRS_MIPMAPLODBIAS not implemented yet err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different mip-map counts ! err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different mip-map counts ! err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different mip-map counts ! err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different mip-map counts ! err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different mip-map counts ! err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different mip-map counts ! and still pretty slow. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.