http://bugs.winehq.org/show_bug.cgi?id=13915 Eddahbi Karim <Da.TemPLaR(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |Da.TemPLaR(a)gmail.com --- Comment #22 from Eddahbi Karim <Da.TemPLaR(a)gmail.com> 2009-11-06 17:58:41 --- Can't execute the loader with wine 1.1.32 and no extension loaded but the Nvidia Black Fix bug (which don't make use of this loader). Here's the error : err:seh:setup_exception_record stack overflow 2300 bytes in thread 001b eip 7ef756fd esp 00e00a34 stack 0xe00000-0xe01000-0xf00000 Nothing after that. Same thing happen with 0017 and 0018b version of OBSE. Using Debian Sid x86-64 packages from the sources stated on the WineHQ's download page. Note that obse_loader.log states the following : crc = 7934C86C dll = K:\Oblivion\obse_1_2_416.dll hookBase = 00340000 loadLibraryAAddr = 7ED9BA17 hook thread complete launching oblivion Note also that by executing the following command "sysctl kernel.randomize_va_space=1", the game can be launched after an initial crash, with the same error that the original poster have on its terminal, but no new functions are added, floor textures are messed up and the obse_loader.log 'loadLibraryAAddr' line change every time the game can be launched. I was wondering if that injection can't be replaced by a binary patch. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.