http://bugs.winehq.org/show_bug.cgi?id=32501 GyB <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #42877|0 |1 is obsolete| | --- Comment #2 from GyB <gyebro69(a)gmail.com> 2012-12-22 04:07:01 CST --- Created attachment 42896 --> http://bugs.winehq.org/attachment.cgi?id=42896 backtrace
In some cases you can get a better backtrace from source engine games by passing "-nobreakpad" in the launch options. Thanks for the info. Launching the game with "-nobreakpad -nominidumps" options resulted the backtrace as can be seen in the attachment. Searching for similar issues in bugzilla I found bug #12044. On the other hand, the hack in bug #7698 (attachment #40034) when applied on 1.5.18, fixes the crash when the player dies in E.Y.E.: Divine Cybermancy.
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