https://bugs.winehq.org/show_bug.cgi?id=51976 --- Comment #12 from Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> --- Hello, Bisecting wine-ge-custom 7.1 from glorious-eggroll shows that those patches fixes the issue for me: 1. Wine-staging patchset ntdll-Syscall_Emulation [1]; 2. Patch from Paul Gofman (part 2/4 of [2]): From 7750e85dad194a39a1e5bb17e3afc80399e63fcb Mon Sep 17 00:00:00 2001 From: Paul Gofman <pgofman(a)codeweavers.com> Date: Wed, 14 Jul 2021 20:24:39 +0300 Subject: [PATCH] ntdll: Catch all syscalls at the lower addresses. CW-Bug-Id: 19085 3. Patch from Paul Gofman (part 4/4 of [2]): From f1b6baa0ed73f7ca74f4790398a3670e61161976 Mon Sep 17 00:00:00 2001 From: Paul Gofman <pgofman(a)codeweavers.com> Date: Thu, 29 Jul 2021 20:33:32 +0300 Subject: [PATCH] fixup! ntdll: Catch all syscalls at the lower addresses. With those patches the game doesn't crash right away after pressing Play, it tries to run but is hit with another issue (black screen/crash on intro/login screen - bug 52525). [1] https://github.com/wine-staging/wine-staging/blob/master/patches/ntdll-Sysca... [2] https://github.com/GloriousEggroll/wine-ge-custom/blob/master/patches/proton... Regards. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.