https://bugs.winehq.org/show_bug.cgi?id=27439 Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |o.dierick(a)piezo-forte.be --- Comment #74 from Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> --- (In reply to kenoi from comment #73)
The crash is due to a bad rendering implementation (involving a heap corruption with DX8Render ReleaseVertexBuffer) in the module battle_interface.dll in this game.
Hello, A DirectX apitrace might be useful. https://apitrace.github.io/ Regards. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.