https://bugs.winehq.org/show_bug.cgi?id=40264 Bruno Jesus <00cpxxx(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever confirmed|0 |1 --- Comment #8 from Bruno Jesus <00cpxxx(a)gmail.com> --- (In reply to sedy from comment #7)
I can also confirm that removing the code that sets the socket buffer to 0 in the game client source works too, so I will do that, but it might be worth adding Sebastian's fix as it may affect other games too?
Yes, I agree with Sebastian's patch. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.