http://bugs.winehq.org/show_bug.cgi?id=26835 --- Comment #134 from JR <zorael(a)gmail.com> 2011-05-16 11:26:24 CDT --- (In reply to comment #131)
Since signs are pointing to this being a downloading/validation issue, can someone please do a file-by-file comparison between a working install (say on Windows) and what we get?
I share my Steam installation over both W7 and Wine, and the game was downloaded in W7. It still won't start in Wine, and diff reports the installation downloaded in W7 and one older downloaded in Wine as being identical. Probably Steam uses some native NTFS voodoo that Wine has no equavilence to. (Steam in Wine immediately redownloaded the .dlls downloaded in W7 when I forced it to rehash the installation.) (In reply to comment #132)
3) I just tested multiplayer. When connecting via the menus, the server mysteriously hung half way through loading the first map. However, I was able to connect directly from the command line [...]
I have played through the entire multiplayer campaign in Wine over Steam, so I can confirm that works. I've only had the loading crash you describe once or twice over 10+ sessions. Give it another try. :> -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.