http://bugs.winehq.org/show_bug.cgi?id=17660 Nil Choudhury <Nil.Choudhury(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |Nil.Choudhury(a)gmail.com --- Comment #19 from Nil Choudhury <Nil.Choudhury(a)gmail.com> 2013-05-08 01:21:29 CDT --- I have wine 1.4.1 and have this bug as well. Certain units and buildings cause the game to slow down more than others. If a building is idle (i.e. not building or upgrading anything) the lag is negligible. If the building is highly damaged, then the game slows down some. If I select an enemy unit, their is almost no lag. If by chance I have no unit selected (maybe the unit I had selected died), the game runs smoothly and quickly, better than on Windows. The effect is worst when I select units or a building that is actively building a unit or upgrading. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.