http://bugs.winehq.org/show_bug.cgi?id=11203 --- Comment #37 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2009-08-16 06:23:22 ---
At present it seems that the best solution is for those of us who aren't using Nvidia but are using apps that will try to use 32bpp to amend the appropriate line in xlldrv_main.c (currently line 315). Instead of "return 32;" this should be amended to "return depth;". Doubtful.
Pretty much every graphics card that was built in the past 10 years uses 32 bit framebuffers, not 24 bit ones. 32 bit framebuffers aren't an Nvidia specific. The only GPU I could find that still supports a 24 bit framebuffer is an old ATI Mach64 - a GPU core from around 1994. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.