https://bugs.winehq.org/show_bug.cgi?id=34348 Aaron Plattner <aplattner(a)nvidia.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |aplattner(a)nvidia.com --- Comment #34 from Aaron Plattner <aplattner(a)nvidia.com> --- Just in case it's gotten lost over the years, I wanted to reiterate that the correct fix for this is for Wine to use RandR 1.2's transforms to achieve the scaling it wants rather than hoping the monitor has the timings it expects, or relying on RandR 1.1's implicit scaling. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.