http://bugs.winehq.org/show_bug.cgi?id=52570 --- Comment #3 from C. Leu <kle@bluewin.ch> --- Thanks for the informative answer Stefan Dösinger. I think as of 2026 it doesn't really make sense anymore to look for a proper "texture fetch 4 feature" solution in WineD3D regarding old hardware. As already mentioned, for older hardware there exist a solution in the form of Gallium Nine. So if anyone wants to have proper "texture fetch 4" support there exist the possibility to use Mesa 25.1 and a Wine version up to 10.0. (Note, I have not tested the behavior of Gallium Nine in later Wine 11 versions but considering the numerous changes in Wine 11 Gallium Nine is most likely non-functional.) Vulkan capable hardware will use DXVK anyway. And if the "texture fetch 4" feature is not yet supported there then the efforts to implement it should be made in DXVK not WineD3D. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.