3 Dec
2007
3 Dec
'07
4:14 p.m.
http://bugs.winehq.org/show_bug.cgi?id=10610 --- Comment #10 from Gustaw Smolarczyk <wielkiegie(a)gmail.com> 2007-12-03 10:14:31 --- You should comment those line like that: /*if(myDevice->createParms.BehaviorFlags & WINED3DCREATE_MULTITHREADED)*/ { ActivateContext(myDevice, myDevice->lastActiveRenderTarget, CTXUSAGE_RESOURCELOAD); } And after recompiling this dll Gothic (II) should work properly. I don't know that it is correct solution for all games, but I haven't found any problem. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.