http://bugs.winehq.org/show_bug.cgi?id=26862 Stefan Dösinger <stefandoesinger(a)gmx.at> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED CC| |stefandoesinger(a)gmx.at Resolution| |INVALID --- Comment #11 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2011-05-01 07:25:27 CDT --- Fwiw, this bug is invalid like the other crash on amd cards without GLSL. ARB shaders support only shader model 2.0, this game very likely uses 3.0 without checking for support. On Nvidia we have GL_NV_fragment_program2 and GL_NV_vertex_program3 which allow us to implement shader model 3.0 with ARB shaders. On other cards no equivalent extension exists. This applies to mesa and fglrx alike. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.