https://bugs.winehq.org/show_bug.cgi?id=28177 Sergey Isakov <isakov-sl(a)bk.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |isakov-sl(a)bk.ru --- Comment #24 from Sergey Isakov <isakov-sl(a)bk.ru> --- (In reply to Béla Gyebrószki from comment #22)
Still present in wine-1.7.43-123-g90ed96a
The patch which fixes the problem: https://github.com/stefand/wine/commit/ fb0e5a8f2756f1513447e49d8d18c92dabc44e11
No, this patch can't be applied to recent wine. It doesn't fix the problem. +d3d shows that the problem is deeper, not in GetRasterStatus. Last messages before I killed all process are ~~~ trace:d3d:swapchain_gl_present SwapBuffers called, Starting new frame trace:d3d:context_release Releasing context 0x1cd638, level 1. trace:d3d:wined3d_set_adapter_display_mode wined3d 0x178a48, adapter_idx 0, mode 0x0. trace:d3d:wined3d_set_adapter_display_mode Skipping redundant mode setting call. trace:d3d:device_process_message Filtering message: window 0x2004c, message 0x46, wparam 0, lparam 0x33d5e0. trace:d3d:device_process_message Filtering message: window 0x2004c, message 0x83, wparam 0x1, lparam 0x33d520. trace:d3d:device_process_message Filtering message: window 0x2004c, message 0x47, wparam 0, lparam 0x33d5e0. trace:d3d:device_process_message Filtering message: window 0x2004c, message 0x3, wparam 0, lparam 0x83008300. trace:d3d:device_process_message Filtering message: window 0x2004c, message 0x5, wparam 0x1, lparam 0. trace:d3d:resource_cleanup Cleaning up resource 0x6baeb80. trace:d3d:resource_cleanup Decrementing device memory pool by 3145728. ~~~ In fact wine-staging:CSMT draw something on screen, bad picture but present. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.