13 Mar
2019
13 Mar
'19
12:26 p.m.
https://bugs.winehq.org/show_bug.cgi?id=46725 --- Comment #4 from Ethan Lee <flibitijibibo(a)gmail.com> --- A recent FAudio revision may have fixed this by accident; this game calls SetOutputVoices which had a use-after-free in FAudio. Seems unlikely that filter sends would cause issues in effect processing, but you never know with memory corruption... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.