6 Mar
2018
6 Mar
'18
5:06 p.m.
https://bugs.winehq.org/show_bug.cgi?id=44664 --- Comment #3 from Matteo Bruni <matteo.mystral(a)gmail.com> --- FWIW the first issue seems to be related to: mov oMask, vCoverage.x where both registers are currently unhandled by the GLSL shader backend. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.