2 May
2017
2 May
'17
8:07 a.m.
https://bugs.winehq.org/show_bug.cgi?id=34551 --- Comment #19 from Paul Gofman <gofmanp(a)gmail.com> --- I tested the demo, looks like exact duplicate of #36820. The crash with memory access at 0x3f800000 was reproducable for me, while fixed by returning vertex & pixel shaders in get_pass_desc, after which game loads and looks playable (didn't test any progress in it though, just cut scenes + the very start which is ok). I was going to suggest a patch for #36820 soon (after finalizing currently in progress cleanups), which should also fix this one. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.