http://bugs.winehq.org/show_bug.cgi?id=11348 Summary: EVE Online: character portrait parts are rendered with glitches Product: Wine Version: 0.9.53. Platform: Other OS/Version: other Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: phoenix(a)mail.ru CC: hverbeet(a)gmail.com Created an attachment (id=10455) --> (http://bugs.winehq.org/attachment.cgi?id=10455) Portrait with glitches Since wine 0.9.53 almost all portraits in EVE Online are rendered with glitches. You may see example in attachment. I've regressed (dlls/wined3d only), it returned me following result: ------------------------------------------------------------ 4863daf06a1e24e8b8f5de8f96b153d988e6964a is first bad commit commit 4863daf06a1e24e8b8f5de8f96b153d988e6964a Author: H. Verbeet <hverbeet(a)gmail.com> Date: Wed Jan 2 19:52:56 2008 +0100 wined3d: Bind the surface texture in LoadLocation(). :040000 040000 75594eada64446a99acc088b585125cda0d98d60 f97c094ec683702f1d49c5a670b561fac529225e M dlls ------------------------------------------------------------ Bug still exists in current git. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.