14 Apr
2009
14 Apr
'09
11:04 a.m.
http://bugs.winehq.org/show_bug.cgi?id=18040 --- Comment #5 from Austin English <austinenglish(a)gmail.com> 2009-04-14 11:04:54 --- (In reply to comment #4)
latest commits i think it were d3d commits made on 2009-04-10 introduced this bug, i remember i compiled trunk from source on 2009-04-08(wednesday) or 2009-04-09(thursday) and by then mass effect was still functioning fine. it broke for me when i compiled tagged 1.1.19 on friday evening.
hope that helps
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