http://bugs.winehq.org/show_bug.cgi?id=19945 Summary: Nestopia crashes/fails to start when USB gamepad is connected Product: Wine Version: 1.1.28 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-dinput AssignedTo: wine-bugs(a)winehq.org ReportedBy: markk(a)clara.co.uk Created an attachment (id=23454) --> (http://bugs.winehq.org/attachment.cgi?id=23454) +relay output Nestopia is an open source Nintendo NES emulator. http://nestopia.sourceforge.net/ My system is an x86 PC running Ubuntu 8.04. Nestopia 1.40 works mostly okay normally. However, if a USB gamepad is connected it crashes/fails to start (i.e. the program aborts before opening its window), with console output like this: (The fixme lines also appear when running Nestopia with no gamepad). $ wine nestopia.exe fixme:win:EnumDisplayDevicesW ((null),0,0x32f02c,0x00000000), stub! fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:menu:GetMenuBarInfo (0x10034,0xfffffffd,0x00000000,0x32f540) fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16d520,0x1e35f0): stub fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16d520,0x1e35f0): stub fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x16d520,0x1e35f0): stub wine: Unhandled page fault on write access to 0x00001f08 at address 0x7bc45366 (thread 0009), starting debugger... err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x7bc45366 If I then unplug the USB gamepad and do "wine nestopia.exe" again, it runs as normal. Attached is the compressed output from "WINEDEBUG=+relay wine nestopia.exe". The gamepad in question works with other Linux programs and in Windows. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.