19 Oct
2014
19 Oct
'14
5:14 p.m.
https://bugs.winehq.org/show_bug.cgi?id=33770 --- Comment #13 from Wylda <wylda(a)volny.cz> --- Great Christian, now it looks the same way like on WinXP :c) I stare at patch at comment 9 and trying to understand it. From the native d3dx9_36.dll you "borrowed" D3DXLoadSurfaceFromMemory(). That's what 1st and 2nd hunks are. But what trik is done by 3rd hunk - the "d3dxof.spec"? Thank you again for your work Christian! -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.