https://bugs.winehq.org/show_bug.cgi?id=45546 Ian Sabourin <sslasher0(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |sslasher0(a)gmail.com --- Comment #19 from Ian Sabourin <sslasher0(a)gmail.com> --- Created attachment 63312 --> https://bugs.winehq.org/attachment.cgi?id=63312 Workaround for personal use: remove timeout in get_thread_context() This small patch eliminates crashes during Magic: Arena updates. However it conceivably introduces problems in other degenerate scenarios, where threads do not suspend, indefinitely. Therefore I'm not suggesting to merge this anywhere. But until a better solution is established, this might help some people. I am also posting a comment where I will summarize the discussion regarding how to best solve this. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.