https://bugs.winehq.org/show_bug.cgi?id=17726 James Edmonds <james.ytedmonds(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |james.ytedmonds(a)gmail.com --- Comment #18 from James Edmonds <james.ytedmonds(a)gmail.com> --- I have recently found that "Treasure Planet: Battle at Procyon" is another app which is affected by this bug. Tested in 4.0-RC1. Attempting to create a LAN lobby causes the game to say that there is "No LAN connection" and the terminal output reads: 0009:fixme:dpnet:IDirectPlay8PeerImpl_Host (0x38dfb50)->(0x33e0d4,0x33e098,1,(nil),(nil),(nil),0): stub 0009:fixme:dpnet:IDirectPlay8PeerImpl_Close (0x38dfb50)->(0): stub These are the only two lines produced by the game, except for DX9 fixme's that affect other areas of the game. I'm guessing that these are marked as "stub"'s because they are empty functions? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.