9 Feb
2016
9 Feb
'16
4:18 p.m.
https://bugs.winehq.org/show_bug.cgi?id=39591 --- Comment #25 from Andrew Eikum <aeikum(a)codeweavers.com> --- I got a copy of this game. It doesn't crash on loading xaudio, but it does crash later while loading sounds. The game creates more than 500 xaudio2 source voices to load all of its sound effects. OpenAL has a limit of 256 voices, and we don't handle that error properly, so the game crashes. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.