17 Jun
2014
17 Jun
'14
11:50 a.m.
http://bugs.winehq.org/show_bug.cgi?id=36737 --- Comment #5 from Piotr Caban <piotr.caban(a)gmail.com> --- The game uses _set_sbh_threshold function. I guess the crash may be related to it. Probably the "small allocations" heap uses different alignement. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.