http://bugs.winehq.org/show_bug.cgi?id=18227 Summary: HL2 Ep2 / Portal: Massive slowdown in some areas Product: Wine Version: 1.1.20 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: liquid.acid(a)gmx.net Entering certain areas in Portal or HL2 Ep2 lets the game slow down big time. The slowdown is accompanied with these FIXMEs: fixme:d3d_surface:surface_load_ds_location (0x1587a8) Not supported with fixed up depth stencil fixme:d3d:fixed_get_input Unsupported input stream [usage=WINED3DDECLUSAGE_POSITION, usage_idx=1] fixme:d3d:fixed_get_input Unsupported input stream [usage=WINED3DDECLUSAGE_NORMAL, usage_idx=1] I suspect this is triggering by the game trying to use vertex tweening. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.