http://bugs.winehq.org/show_bug.cgi?id=28337 --- Comment #13 from GyB <gyebro69(a)gmail.com> 2011-09-13 07:18:12 CDT --- Created an attachment (id=36354) --> (http://bugs.winehq.org/attachment.cgi?id=36354) bt_all log Well...here it is. I'm afraid it won't help much. I stopped the debugger just _after_ the last audio file was played, but _before_ 'fixme:quartz:DSoundRender_UpdatePositions Underrun of data occurred!' appeared in the terminal. With disabled winegstreamer.dll, the problem is non-existent, the game never freezes when an enemy dies (and audio is working as it should). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.