http://bugs.winehq.org/show_bug.cgi?id=29055 --- Comment #14 from David <davilando(a)gmail.com> 2011-12-22 15:35:28 CST --- I can confirm that after the new patch 1.3.10, which added Large Address Aware support, solves the problem. (using wine 1.3.35) I no longer need the "OffscreenRenderingMode"="backbuffer" workaround and I also don't need to remove any intro video No more: "err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawElementsBaseVertex @ drawprim.c / 46" "FBO status GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT" So I guess it was a buffer size issue :) My Direct3D section in the user.reg now only contains 2 lines: [Software\\Wine\\Direct3D] "UseGLSL"="disabled" "VideoMemorySize"="1536" -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.